﻿/*
    Advanced Flash Engine in ActionScript 3.
    Copyright (C) 2009  Dean Gardiner

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package com.winmastergames.lolgame{
	import com.winmastergames.lolgame.player;
	import flash.display.MovieClip;
	import flash.events.*;
	import flash.text.TextField;
	
	public class gunText extends MovieClip {
		
		public function gunText() {
			
			addEventListener (Event.ENTER_FRAME, loop, false, 0, true);
			
		}
		
		public function loop (e:Event):void 
		{
			
			//currentWeaponText.text = PLAYEROBJECT.currentWeaponArray[PLAYEROBJECT.currentWeapon];
			
		}
	}
}